package com.innovation.constants;

public class ItemConstant {
	/**
	 * 单个道具最大个数
	 */
	public static final int MAX_ITEM_NUM = 99;
	
	/**
	 * 道具“迅捷”ID
	 */
	public static final int ITEM_ID_XJ = 7;
	/**
	 * 道具武器大师ID
	 */
	public static final int ITEM_ID_WQDS = 11;
	/**
	 * 道具生命之心ID
	 */
	public static final int ITEM_ID_SMZX = 12;
	/**
	 * 商城护盾ID
	 */
	public static final int ITEM_ID_HD = 29;
	/**
	 * 能量UP
	 */
	public static final int ITEM_ID_NLUP = 19;
	/**
	 * 积分UP
	 */
	public static final int ITEM_ID_JFUP = 18;
	
	//PVP旋转道具
	public static final int BOX_ID3 = 3;
	public static final int BOX_ID4 = 4;
	public static final int BOX_ID5 = 5;
	
	//PVP购买道具类型
	public static final int ITEM_TYPE_PVP_MARKET = 8;
}
